Deviant Login Shop  Join deviantART for FREE Take the Tour
×



Details

Submitted on
April 26, 2012
Image Size
135 KB
Resolution
550×400
Link
Thumb
Embed

Stats

Views
1,528
Favourites
35 (who?)
Comments
6
Downloads
14
×
A rough test to see how the head moves when facing the camera. Don't pay any attention to the direction the side view head takes, that'll be sorted out when I post it onto the body.
Add a Comment:
 
:iconlitle-dragon:
litle-dragon Apr 27, 2012  Hobbyist General Artist
<3
Reply
:icongenstian:
genstian Apr 26, 2012  Hobbyist Digital Artist
I just tried making my MLP animation earlier today (in toon boom), why do they have to look so very different from the front, side, hight and so fourth? Those characters are hard to make like in the show, respect to the developers of such animations :D
Reply
:icongenstian:
genstian Apr 26, 2012  Hobbyist Digital Artist
In the old days the characters barely moved anything except their lips for the most part (and you see this in alot of shows such as Southpark, Simpsons, Family Guy...), in this show they barely stand still except for giving a 1sec facial expression, and there is often alot of life in the background scene too. I'm looking forward to see how well it can be done in your episode 2. It sure seems like your putting alot of time into getting it right :)
Reply
:iconocarinaplaya:
Actually, I've seen the extremely old cartoons that were done completely with pencil and ink. They were always on the move since it was all done on paper. As computer technology started making its way into cartooning there was less need for re-creating every motion for each keyframe since it could easily be duplicated and manipulated. I honestly could not imagine myself drawing and re-drawing each character for 5,784 frames of animation. (approx 6 min)
Reply
:icongenstian:
genstian Apr 26, 2012  Hobbyist Digital Artist
Ow yes, I remember those animations made back in the 30s and 40s. I suppose it was just as easy to move any element as making them stay still since you had to redraw most of it anyway. And when everything moves, you don't pay much attention to potential the drawing errors. Glad it have become so much easier now.
Reply
Add a Comment: